802 - Abyss Rising |
Por Jão: 18/06 20:28 |
Yoo Minna o/
Blz ?
Lembram-se das cartas que ficaram pra ser confirmadas do Abyss Rising? A Shriek OCG já postou as mesmas e com a arte confirmada, assim como o efeito! Vamos ver? Sem mais, acompanhem?
802 - Abyss Rising
Data de Lançamento: 21 de Julho de 2012
Preço: 150 Yen (imposto incluso)
5 cartas por pack, 30 packs por box
Contém 80 cartas:
- 5 cartas Ultra Rare
- 9 cartas Super Rare
- 18 cartas Rare
- 44 cartas Normal
- 4 cartasNormal Rare
( As cartas Ultra Rare também estão presentes na forma Ultimate Rare e uma carta no set está avaliada na forma Holographic Rare.)
- Muitas das últimas cartas do anime Yu-Gi-Oh! ZEXAL;
- Novos Number Monsters (Xyz Monsters);
- Um número equilibrado de cartas do anime, assim como cartas novas, originais para o OCG;
- Novos Xyz Monsters, assim como suportes para sua invocação, cartas de temas já existentes e cartas como novos conceitos;
- Introduz mais suportes para os arquetipos/séries "Gagaga", "Heroic", "Magical", "Spellbook" e "Ice";
- Introduz os primeiros suportes para o arquetipo "Abyss";
- A Cover Card é "Number C32: Marine Biting Dragon - Shark Drake Vice".
Cliquem em "Mostrar" para ver o Spoiler Parcial do Abyss Rising.
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ABYR-JP001 Gagaga Kaiser 「ガガガカイザー」 Rare
EARTH/Warrior - Effect/3/1800/600
This card cannot attack if you control no other "Gagaga" Monster. Also, once per turn, you can activate this effect by removing from play 1 Monster from your Graveyard. The Level of all "Gagaga" Monster you control becomes the Level of the Monster, that was removed from play for the activation of this effect. This card cannot be used as Synchro Material Monster.
ABYR-JP002 Bull Blader 「ブルブレーダー」 Rare
EARTH/Warrior - Effect/4/1600/1200
Activate this effect during either player's turn, when an attack is declared involving this card and an opponent's Monster. Battle Damage to both player from this battle becomes 0, and after Damage Calculation, that opponent's Monster is destroyed.
ABYR-JP003 Achaacha Chanbara 「アチャチャチャンバラー」
FIRE/Warrior - Effect/3/1400/400
Activate this effect when the effect of a Magic, Trap or Effect Monster Card is activated that inflicts Damage. Special Summon this card from your hand, and inflict 400 Damage to your opponent's Life Points.
ABYR-JP004 Mogumole 「モグモール」
EARTH/Beast - Effect/2/800/800
When this card on the field is destroyed and sent to the Graveyard, you can Special Summon this card from your Graveyard in face-up Defense Position. The effect of "Mogumole" can only be used once per duel.
ABYR-JP005 Grandran 「グランドラン」
EARTH/Rock - Effect/4/0/1400
If your opponent controls a Xyz monster, you can Special Summon this card from your hand in face-up Attack Position.
ABYR-JP006 Tripod Fish 「トライポッド・フィッシュ」
WATER/Fish - Effect/3/300/1300
When this card is successfully Special Summoned from the Graveyard, you can activate this effect by selecting 1 Fish-, Sea-Serpent or Aqua-Type monster on the field. Increase the selected monsters Level by 1.
ABYR-JP007 Deep Sweeper 「ディープ・スィーパー」
WATER/Fish - Effect/4/1600/1300
Activate by Releasing this card. Select 1 Spell or Trap Card on the field and destroy it.
ABYR-JP008 Heroic Champion Extra Sword 「H・C エクストラ・ソード」
EARTH/Warrior - Effect/4/1000/1000
An Xyz Monster that has this card as Xyz Material gains the following effect: When this Xyz Summon is successful, this card gains 1000 ATK.
ABYR-JP009 Heroic Champion Yashu Torch 「H・C 夜襲のカンテラ」 Rare
EARTH/Warrior - Effect/4/1200/300
If this card attacks a Defense Position Monster your opponent controls, skip Damage Calculation and destroy that monster immediately.
ABYR-JP010 Planet Pathfinder 「惑星探査車」
EARTH/Machine - Effect/4/1000/1000
Activate by Releasing this card. Add 1 Field Spell Card from your deck to your hand.
ABYR-JP011 Solar Windjammer 「太陽風帆船」
LIGHT/Machine - Effect/5/800/2400
If you control no monster, you can Special Summon this card from your hand. The original ATK and DEF of this card Special Summoned this way are halved. Also, this card's Level is increased by 1 during each of your Standby Phases. There can only be 1 "Solar Wind Jammer" face-up on the field at a time.
ABYR-JP012 Heraldic Beast Aberconway 「紋章獣アバコーンウェイ」
WIND/Dragon - Effect/4/1800/900
If this card is in your Graveyard, you can activate this effect by removing from play 1 other "Heraldic Beast Aberconway" from your Graveyard. Select 1 "Heraldic Beast" Monster in your Graveyard and add it to your hand. The effect of "Heraldic Beast Aberconway" can only be used once per turn.
ABYR-JP013 Heraldic Beast Bernard's Falcon 「紋章獣ベルナーズ・ファルコン」
WIND/Bird - Effect/4/1000/1600
Activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. All Level 5 or higher Monster you control become Level 4.
ABYR-JP015 Mermail - Abyssgunde 「水精鱗-アビスグンデ」
WATER/Aqua - Effect/3/1400/800
If this card is discarded from your hand to the Graveyard, you can Special Summon 1 "Mermail" Monster from your Graveyard, except a "Mermail - Abyssgunde". The effect of "Mermail - Abyssgunde" can only be activated once ber turn.
ABYR-JP016 Mermail - Abysshilde 「水精鱗-アビスヒルデ」
WATER/Aqua - Effect/3/1300/400
If this card is sent to the Graveyard, you can Special Summon 1 "Mermail" Monster from your hand, except a "Mermail - Abysshilde". The effect of "Mermail - Abysshilde" can only be used once per turn.
ABYR-JP017 Mermail - Abyssturge 「水精鱗-アビスタージ」
WATER/Fish - Effect/4/1700/1100
When this card is successfully Normal Summoned or Special Summoned, activate this effect by discarding 1 WATER monster from your hand to the Graveyard. Select 1 Level 3 or lower WATER monster in your Graveyard and add it to your hand. The effect of "Mermail - Abyssturge" can only be used once per turn.
ABYR-JP018 Mermail - Abysspike 「水精鱗-アビスパイク」
WATER/Fish - Effect/4/1600/800
When this card is successfully Normal Summoned or Special Summoned, activate this effect by discarding 1 WATER monster from your hand to the Graveyard. Add 1 Level 3 WATER monster from the deck to your hand. The effect of "Mermail - Abysspike" can only be used once per turn.
ABYR-JP019 Mermail - Abysslang 「水精鱗-アビスラング」
WATER/Fish - Effect/4/1200/1800
While this card is face-up on the field, your opponent cannot select other WATER Monster as attack target. Also, while this card is face-up on the field, WATER Monster you control gain 300 ATK.
ABYR-JP020 Mermail - Megalo-Abyss 「水精鱗-メガロアビス」 Rare
WATER/Sea-Serpent/7/2400/1900
You can activate this effect during your Main Phase by discarding 2 other WATER Monster from your hand to the Graveyard. Special Summon this card from your hand. When this card is successfuly Special Summoned by this effect, you can add 1 "Abyss" Magic or Trap Card from your deck to your hand. Also, by Releasing 1 face-up Attack Position WATER Monster other than this card, this card can attack twice during this turn's Battle Phase.
ABYR-JP021 Magical Warlock, La Pende 「魔導術士ラパンデ」
WATER/Spellcaster - Effect/1/300/200
When this card is sent to the Graveyard, add 1 Level 3 "Magical" Monster from your Deck to your hand.
ABYR-JP022 Magical Lao-Tse, Ermit 「魔導老子エアミット」
EARTH/Spellcaster - Effect/3/1200/700
While this card is face-up on the field, each time a "Book of Magic" Magic Card is activated, increase the Level of this card by 2, and this card gains 300 ATK.
ABYR-JP023 Magical Instructor, Cisty 「魔導教士システィ」
EARTH/Spellcaster - Effect/3/1600/800
During the End Phase of one of your turns you activated a "Book of Magic" Magic Card, you can activate this effect by removing from play this card on the field. Add 1 LIGHT or DARK Level 3 or higher Spellcaster-Type Monster and 1 "Book of Magic" Magic Card from your deck to your hand. The effect of "Magical Instructor, Cisty" can only be activated once per turn.
ABYR-JP024 Magical Emperor, Ampoure 「魔導皇士アンプール」 Rare
DARK/Spellcaster - Effect/5/2300/2000
You can activate this effect by removing from play 1 other face-up Spellcaster-Type Monster you control and 1 "Book of Magic" Card in your Graveyard. Select 1 face-up monster your opponent controls and gain control over it until the End Phase. The effect of "Magical Emperor, Ampoure" can only be used once per turn, and during the turn this effect was activated, this card cannot attack.
ABYR-JP028 Abyss Warrior 「アビス・ウォリアー」 Rare
WATER/Aqua - Effect/4/1800/1300
Once per turn, you can activate this effect by discarding 1 WATER Monster from your hand, and selecting 1 Monster in your or your opponent's Graveyard. Return that Monster to the top or the bottom of the owner's deck.
ABYR-JP029 Snowman Creator 「スノーマンクリエイター」
WATER/Machine - Effect/4/1600/1000
You can activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Place a number of Ice Counter on face-up monster your opponent controls equal to the number of WATER Monster you control. If 3 or more Ice Counter are placed by this effect, you can also select 1 card your opponent controls and destroy it.
ABYR-JP032 Knight of the Distant Sea 「絶海の騎士」 Rare
WATER/Warrior - Effect/4/1400/1200
When this face-up card on the field changes its Battle Position, send 1 WATER Monster from your deck to the Graveyard. This effect can only be used once per turn.
ABYR-JP039 CNo. 32: Ocean Biting Dragon Shark Drake Vice 「CNo.32 海咬龍シャーク・ドレイク・バイス」 Ultra/Ultimate/Holographic? Rare
WATER/Sea-Serpent - Xyz - Effect/Rank 4/2800/2100
4x Level 4 WATER Monster
You can also Xyz Summon this card by using a "No.32: Ocean Biting Dragon Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your Life Points are 1000 or lower, you can activate this effect by removing 1 Xyz Material from this card, and removing from play 1 monster in your Graveyard. Select 1 face-up monster on the field, and its ATK and DEF becomes 0 until your End Phase. This effect can be activated during your opponent's turn.
ABYR-JP040 One-Eyed Skill Gainer 「隻眼のスキル・ゲイナー」
LIGHT/Warrior - Xyz - Effect/Rank 4/2500/2600
3 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card, and selecting 1 Xyz Monster your opponent controls. This card is treated as having the same name as the selected monster, and gains the same effect. This effect can only be used once while this card is face-up on the field.
ABYR-JP041 Gagaga Gunman 「ガガガガンマン」
EARTH/Warrior - Xyz - Effect/Rank 4 /1500/2400
2 x Level 4 Monster
Once per turn, by removing 1 Xyz Material from this card, you can activate 1 of the following effects depending on this card's Battle Position :
● Attack Position: During the Damage Step of this turn when this card attacks, this card gains 1000 ATK, and the opponent's monster loses 500 ATK.
● Defense Position: Inflict 800 Damage to your opponent's Life Points.
ABYR-JP042 Heroic Champion Gandiva 「H-C ガーンデーヴァ」
EARTH/Warrior - Xyz - Effect/Rank 4/2100/1800
2 x Level 4 Warrior-Type Monster
When a Level 4 or lower Monster(s) is Special Summoned to your opponent's field, you can remove 1 Xyz Material from this card to destroy that Special Summoned Monster(s). This effect can only be used once per turn.
ABYR-JP043 Heroic CHampion Kusanagi 「H-C クサナギ」
EARTH/Warrior - Xyz - Effect/Rank 4/2500/?
3 x Level 4 Warrior-Type Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the activation of a Trap Card and destroy it. Afterwards, this card gains 500 ATK.
ABYR-JP044 No. 9: Canopy Star Dyson Sphere 「No.9 天蓋星ダイソン・スフィア」Ultra/Ultimate Rare
LIGHT/Machine - Xyz - Effect/Rank 9/2800/3000
2x Level 9 Monster
You can activate this effect once during the Battle Step this card with Xyz Material(s) is attacked. Negate that attack. When this card without Xyz Material is selected as attack target, you can select 2 Monster in your Graveyard, and place them under this card as Xyz Material. Also, if your opponent controls a monster with higher ATK than this card, by removing 1 Xyz Material from this card during your Main Phase, this card can attack your opponent's Life Points directly during this turn.
ABYR-JP045 No. 8: Heraldic King Genome Heriter 「No.8 紋章王ゲノム・ヘリター」 Ultra/Ultimate Rare
LIGHT/Psychic - Xyz - Effect/Rank 4/2400/1800
2x Level 4 "Heraldic Beast" Monster
Once per turn, you can activate this effect by selecting 1 Xyz Monster your opponent controls. This card is treated as having the same name as the selected monster, and it's ATK becomes the same as that Monster's ATK and it gains that Monster's effect(s). Afterwards, the selected Monster's ATK becomes 0 and it has its effect(s) negated. The effect of this card is applied until the End Phase.
ABYR-JP046 Mermail - Gaio-Abyss 「水精鱗-ガイオアビス」 Ultra/Ultimate Rare
WATER/Aqua - Xyz - Effect/Rank 7/2800/1600
2x Level 7 WATER Monster
While this card with Xyz Material is face-up on the field, Level 5 or higher Monster cannot attack. Also Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effect of an opponent's Monster with lower ATK than this card until the end of the turn. This effect can also be activated during your opponent's turn.
ABYR-JP047 Magical Imperial Saint, Triss 「魔導皇聖トリス」
LIGHT/Spellcaster - Xyz - Effect/Rank 5/2000/1700
2 x Level 5 Spellcaster-Type Monster
This card gains 300 ATK for each Xyz Material on your side of the field. Once per turn you can activate this effect by removing 1 Xyz Material from this card. Shuffle your Deck. Afterwards, reveal the top 5 cards from your deck. Select Monsters on the field, up to the number of "Book of Magic" Cards revealed by this, and destroy them. Afterwards, return the revealed cards to the top of your deck in the order of your choice.
ABYR-JP052 Different Dimension Trench 「異次元海溝」
Continuous Spell Card
When this card is activated, select 1 WATER Monster in your hand, your Graveyard or on your field and remove it from play. Afterwards, when this face-up card on the field is destroyed, Special Summon that Monster to your field.
ABYR-JP054 Tannhäuser Gate 「タンホイザーゲート」
Normal Spell Card
Activate by selecting 2 Monster you control with 1000 ATK or less and the same Type. The Level of the selected Monsters becomes the sum of selected monster's respective Levels.
ABYR-JP055 High Medallion Arts 「高等紋章術(ハイ・メダリオン・アーツ)」
Normal Spell Card
Activate by selecting 2 "Heraldic Beast" Monster in your Graveyard. Special Summon the 2 selected monster, and Xyz Summon 1 Xyz Monster with exactly those 2 monster as Xyz Materials.
ABYR-JP056 Abysscale - Kraken 「アビスケイル-クラーケン」
Equip Spell Card
Equip only to a "Mermail" Monster. The equipped monster gains 400 ATK. While this card is on the field, negate the activation of an opponent Effect Monster's effect and destroy it. Afterwards, send this card to the Graveyard.
ABYR-JP057 Forgotten Capital Lemuria 「忘却の都 レミューリア」
Field Spell Card
This card's name is treated as "Umi". While this card is on the field, WATER Monster on the field gain 200 ATK and DEF. Also once per turn, you can activate this effect during your Main Phase. While this card is on the field, until your End Phase, the Level of WATER Monster you control is increased by the number of WATER Monster you control.
ABYR-JP058 Almanac Book of Magic 「アルマの魔導書」
Normal Spell Card
Select 1 of your removed from play "Book of Magic" Magic Cards other than a "Almanac Book of Magic" and add it to your hand. Only 1 "Almanac Book of Magic" can be activated per turn.
ABYR-JP059 Goethe Book of Magic 「ゲーテの魔導書」
Quick-Play Spell Card
If you control a Spellcaster-Type Monster, activate this card by removing from play up to 3 "Book of Magic" Magic Cards in your Graveyard. Apply 1 of the following effects, according to the number of cards removed for the activation of this card. Only 1 "Goethe Book of Magic" can be activated per turn. ●1 Card: Select 1 set Magic or Trap Card on the field and return it to the owner's hand. ●2 Cards: Select 1 Monster on the field and change it to face-down Defense Position or face-up Attack Position. ●3 Cards: Select 1 card your opponent controls and remove it from play.
ABYR-JP060 Book of Magic Institute, La Maison 「魔導書院 ラメイソン」
Field Spell Card
Once per turn, you can activate this effect during your Standby Phase if there is a Spellcaster-Type Monster on your side of the field or in your Graveyard. Return 1 "Book of Magic" Magic Card other than "Book of Magic Institute, La Maison" from your Graveyard to the bottom of your deck, and draw 1 card. Also, when this card is destroyed by your opponent and sent to the Graveyard, you can Special Summon 1 "Magical" Spellcaster-Type Monster from your hand or Deck, whose Level is equal to or lower than the number of "Book of Magic" Magic Cards in your Graveyard.
ABYR-JP067 Bubble Bringer 「バブル・ブリンガー」
Continuous Trap Card
While this card is face-up on the field, Level 4 or higher monsters cannot direct attack. By sending this face-up card you control to the Graveyard during your own turn, you can select 2 Level 3 or lower WATER monster with the same name in your Graveyard and Special Summon them. The effect(s) of the monsters Special Summoned by this effect are negated.
ABYR-JP068 Heroic Gift 「ヒロイック・ギフト」
Normal Trap Card
You can activate this card if your opponent's Life Points are 2000 or less. Your opponent's Life Points become 8000, and draw 2 card from your deck. Only 1 "Heroic Gift" can be activated per turn.
ABYR-JP069 Heroic Advance 「ヒロイック・アドバンス」
Normal Trap Card
When a "Heroic" monster you control is selected as attack target, you can activate this effect by selecting 1 Level 4 or less other "Heroic" monster you control. The selectes monster's attack is doubled until the end of the Battle Phase. Shift the attack target to the selected Monster and conduct Damage Calculation. Neither player's Monster is destroyed by this battle.
ABYR-JP071 Abyssquall 「アビスコール」
Normal Trap Card
Special Summon 3 "Mermail" Monster in your Graveyard into face-up Defense Position. Monsters Special Summoned by this effect have their effects negated, cannot declare an attack, and are destroyed during the End Phase.
ABYR-JP072 Abyssphere 「アビスフィアー」
Continuous Trap Card
Special Summon 1 "Mermail" Monster from your Deck. The monster Special Summoned by this effect has its effect(s) negated. While this card is face-up on the field, you cannot activate Magic Cards. When this card is removed from the field, destroy that monster. After activation, destroy this card during your opponent's next End Phase.
ABYR-JP073 Abysstrom 「アビストローム」
Normal Trap Card
Activate by sending 1 "Umi" you control to the Graveyard. Send all Magic and Trap Cards on the field to the Graveyard.
Temos novos Heroic e suportes para os mesmos, assim como novos Book of Spell (Spellbook) e os respectivos Magical, incluindo um Xyz Monster! Alguém se arriscaria a usar a Hero Gift? Eu não.
Gostei do Mogumole (menos do nome), pois parece ser uma carta bem interessante, principalmente nos poucos Junk Doppel que sobreviveram. Tem uma limitação em seu efeito, o que não significa nada, já que a Konami pode fazer estas cartas como alvo para a Banlist (não seria o caso desta carta).
E vocês, o que acharam? Gostaram de algo em particular? Comentem!
Por hora é só yugiohzeiros o/
Flw'z
Simplesmente pirei com o Lapande. O problema dos Magical era que o Temper não era tão buscável... agora é. EU QUERO VER (EU QUERO VER) GERAL GRITAR (JÁ É JÁ É)!
ResponderExcluiresse Gagaga Gunman
ResponderExcluirHeroic Gift, carta de fortes(ou de loucos), mas vai sabe néXD.
ResponderExcluirRealmente esse La Pende é um reforço incrível para os magicals, esse search dele é feito muito facilmente e dependendo do jeito que for usado, não gasta nem mesmo a normal summon.
Minha única decepção foi os Gimmick Puppet não aparecerem novamente, mas sl...como o IV manteve os Numbers, então ele deve duela denovo e quem sabe ai eles resolvam aparece né(é sempre bom sonhar).
A Hero Gift combinada com a Bad Reaction to Simochi pode causar um grande dano
ResponderExcluirHiruma, isso não funciona. Seu oponente não ganha pontos de vida, e sim os pontos de vida dele viram 8000. Mesma regra se aplica a Atlanthal, Raimei e Self-Destruct Button.
ResponderExcluirto muito feliz por está saindo mais cartas do shark que é foda
ResponderExcluirnão acredito que não colocaram photons, será que tem chances de vir nesse pack ainda? pq normalmente os photons vem como as primeiras, apenas abaixo das do yuma
ResponderExcluirvejo futuro nesse Gagaga Gunman e o IV não perdeu os numbers ?
ResponderExcluir