quinta-feira, 15 de julho de 2010

Starstrike Blast Spoiler

Starstrike Blast Spoiler

Por Tabarra: 15/07 14:12







5 cartas por booster, 30 booster por box.

Contém 80 cartas:
● 5 Ultra Rare
● 9 Super Rare
● 18 Rare cards
● 44 Normal cards
● 4 Normal Rare cards

STBL-JP001 Swift-Attacking Scarecrow
EARTH/Machine - Effect/1/0/0
Activate by discarding this card when an opposing monster declares a direct attack. Negate that attack, and end the Battle Phase.


STBL-JP002 Mirror Ladybug
LIGHT/Insect - Effect/1/100/100
If you control 1 or more face-up monsters, and there are no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned by this effect, its Level becomes equal to the total Level of all other monsters you control. Also, if the Level of this face-up card on the field exceeds 12, it is destroyed.


STBL-JP003 Lead Butterfly
WIND/Insect - Effect/1/300/600
If your opponent controls a face-up Synchro Monster, and you control no face-up Synchro Monsters, you can Special Summon this card from your hand.


STBL-JP004 Needle Gunner
EARTH/Machine - Effect/1/100/100
Effect unconfirmed: If this card was sent to the Graveyard as Synchro Material for a Synchro Summon, when the Synchro Monster this card was used as Synchro Material for attacks a Defense Position monster, and its ATK exceeds that monster's DEF, inflict the Differenc as Battle Damage to your opponent's Life Points.}


STBL-JP005 Necro Linker
DARK/Demon - Effect/2/600/0
Effect unconfirmed: Activate by Releasing this card and selecting 1 "Synchron" Tuner in your Graveyard. Special Summon the selected monster. During this turn, the monster Special Summoned by this effect cannot be used as Synchro Material.


STBL-JP006 Rescue Warrior
EARTH/Warrior - Effect/4/1600/1700
Effect unconfirmed: If this card battles, Battle Damage to you becomes 0. When this card is destroyed by battle, return the control of monsters that your opponent controls and whose original owner are you to you.}


STBL-JP007 Power Giant
EARTH/Rock - Effect/6/2200/0
This card can be Special Summoned from your hand by sending 1 Level 4 or lower monster from your hand to the Graveyard. If this card is Special Summoned this way, its Level is decreased by an amount equal to the Level of the monster sent from your hand to the Graveyard. Also, if this card battles, any effect damage you take until the end of the Damage Step becomes 0.


STBL-JP008 Vice Berserker
DARK/Demon - Effect/4/1000/1000
If this card is used as a Synchro Material Monster for a Synchro Summon and sent to the Graveyard, inflict 2000 damage to that player. Also, the Synchro Monster this card was used as a Synchro Material Monster for gains 2000 ATK until the End Phase of this turn.


STBL-JP009 Lancer Daemon
DARK/Demon - Effect/4/1600/1400
Activate only when a monster you controls declares an attack with an opponent's Defense Position monster as attack target. If that monster attacks the Defense Position monster and its ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. This effect can only be used once per turn.
Rare


STBL-JP010 Power Breaker
EARTH/Warrior - Effect/4/1900/0
When this card is destroyed by an opponent's attack or card effect, and sent to the Graveyard, select 1 face-up Magic or Trap Card your opponent controls and destroy it. When this card attacked, it is changed to Defense Position at the end of the Damage Step.


STBL-JP011 Extra Veiler
LIGHT/Spellcaster - Effect/2/600/200
When your opponent Special Summons a monster, you can Special Summon this card from your hand. During the turn this card was Special Summoned by this effect, Effect Damage to you by an opponent's card effect is inflicted to your opponent instead.


STBL-JP012 Synchro Gunner
EARTH/Machine - Effect/1/0/0
Once per turn, activate only during your Main Phase 1. Remove from play 1 face-up Synchro Monster you control and inflict 600 Damage to your opponent's Life Points. Return the monster removed from play by this effect to the field during your next Standby Phase.


STBL-JP013 Create Resonator
WIND/Demon - Tuner/3/800/600
If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand.
Rare


STBL-JP014 Attack Gainer
EARTH/Warrior - Tuner/1/0/0
If this card is used as a Synchro Material Monster for a Synchro Summon and sent to the Graveyard, have 1 face-up monster your opponent controls lose 1000 ATK until the End Phase.


STBL-JP015 Black Feather - Etesia the Twin Longswords
DARK/Bird - Effect/3/400/1600
If, at the end of the Damage Step of a battle between a "Black Feather" monster you control and an opponent's monster, that opponent's monster is still on the field, activate by sending this card from your hand to the Graveyard. Inflict 1000 damage to your opponent.


STBL-JP016 Black Feather - Aurora the Northern Lights
LIGHT/Bird - Effect/10/?/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play, face-up from your side of the field, 1 "Black Feather" Tuner and 1 non-Tuner monster. Once per turn, you can remove from play 1 "Black Feather" Synchro Monster from your Extra Deck, and until the End Phase, this card's name is treated as being that monster's name, its ATK becomes equal to that monster's ATK, and it gains that monster's effect(s).
Rare


STBL-JP017 Black Feather - Abroholos the Megaquake
DARK/Bird - Effect/7/2600/1800
This card cannot be Special Summoned. Once per turn, you can have this card lose 1000 ATK, and return all cards in your opponent's Magic & Trap Card Zone to their respective owners' hands. This effect can only be used during Main Phase 1. A monster that battles this card is not destroyed by that battle, and is returned to its owner's hand during damage calculation.
Rare


STBL-JP018 Glowup Bulb
EARTH/Machine - Tuner/1/100/100
Effect unconfirmed: Special Summon this card in your Graveyard to your Field by sending the top card from your deck to the Graveyard. This effect can only be activated once per duel.}


STBL-JP019 Nisamu, Karakuri Soldier
EARTH/Machine - Effect/4/1400/200
If this card can attack, it must attack. When this face-up Attack Position card on the field is selected as an attack target, change this card's Battle Position to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your deck in face-up Attack Position.


STBL-JP020 Inashichi, Karakuri Merchant
EARTH/Machine - Effect/2/500/1500
If this card can attack, it must attack. When this face-up Attack Position card on the field is selected as an attack target, change this card's Battle Position to Defense Position. When this card is successfully Normal Summoned, add 1 "Karakuri" card from your deck to your hand.
Rare


STBL-JP021 Nishibachi, Karakuri Staff Officer
EARTH/Machine -Tuner/3/500/1600
If this card can attack, it must attack. When this face-up Attack Position card on the field is selected as an attack target, change this card's Battle Position to Defense Position. When this card is successfully Normal Summoned or Special Summoned, change the Battle Position of 1 monster on the field.


STBL-JP022 Sazanku, Karakuri Ninja
EARTH/Machine - Effect/1200/1200
If this card can attack, it must attack. When this face-up Attack Position card on the field is selected as an attack target, change this card's Battle Position to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field and send it to the Graveyard. During the turn this card was flipped face-up it can attack your opponent directly.


STBL-JP023 Muzanichiha, Karakuri Warrior
EARTH/Machine - Effect/4/1800/600
If this card can attack, it must attack. When this face-up Attack Position card on the field is selected as an attack target, change this card's Battle Position to Defense Position. If a "Karakuri" monster on the field is destroyed, this card gains 400 ATK.


STBL-JP024 Scrap Soldier
EARTH/Warrior - Tuner/5/2100/700
If this face-up Defense Position card on the field is selected as an attack target, it is destroyed at the end of the Battle Phase. If this card is destroyed and sent to the Graveyard by the effect of a "Scrap" card, you can select 1 "Scrap" monster in your Graveyard other than "Scrap Soldier" and add it to your hand. If this card is used as a Synchro Material Monster, it can only be for the Synchro Summon of a "Scrap" monster.
Rare


STBL-JP025 Scrap Searcher
EARTH/Winged Beast - Effect/1/100/300
When a "Scrap" monster you control other than "Scrap Searcher" is destroyed and sent to the Graveyard while this card is in the Graveyard, you can Special Summon this card from the Graveyard. When this card is Special Summoned, destroy all face-up monsters you control other than "Scrap" monsters.


STBL-JP026 Eleckiwi
LIGHT/Thunder - Tuner/3/600/100
While this card is face-up on the field, if an "Elec" monster you control attacks, the attacking monster is not destroyed by battle.


STBL-JP027 Eleccricket
LIGHT/Thunder - Effect/0/0
While this card is face-up on the field, other face-up "Elec" monster on the field cannot be selected by your opponent as attack target and cannot become the target of a card effect.


STBL-JP028 Elecdragonfly
LIGHT/Thunder - Effect/2/900/100
If this card is destroyed by your opponent, you can Special Summon 1 "Elec" monster from your deck.


STBL-JP029 Elecsquirrel
LIGHT/Thunder - Effect/3/700/100
This card can attack twice per Battle Phase. Negate the effect(s) of a monster that battles with this card, after Damage Calculation.
Rare


STBL-JP030 Natural Cherry
EARTH/Plant - Tuner/1/200/200
If this card is sent from the field to the Graveyard by your opponent, you can Special Summon up to 2 "Natural Cherry" from your Deck in face-down Defense Position.


STBL-JP031 Natural Pumpkin
EARTH/Plant - Effect/4/1400/800
If your opponent controls a monster when you successfully Normal Summon this card, you can Special Summon 1 "Natural" monster from your hand.


STBL-JP032 Natural Stag
EARTH/Insect - Effect/6/2200/1500
When your opponent activates the effect of a Magic, Trap or Effect Monster Card during the Battle Step or Damage Step this card attacks, you can activate this effect by selecting 1 "Natural" monster in your Graveyard. Special Summon the selected monster from your Graveyard. This effect can only be used once per turn.


STBL-JP033 Dancer of the Ice Boundary
WATER/Spellcaster - Effect/4/1700/900
Activate only if you control an other face-up "Ice Boundary" monster. Once per turn, you can reveal any number of "Ice Boundary" monster in your hand and return the same number of set Magic and Trap Cards your opponent controls to their owner's hand.
Rare


STBL-JP034 Chaindog
EARTH/Beast - Effect/4/1600/1100
Effect unconfirmed: If you control 2 or more face-up Beast-Type monster, you can Special Summon this card from your Graveyard. If this card Special Summoned this way is removed from the field, it is removed from play. This card can only be used for a Synchro Monster that requires a Beast-Type Tuner}


STBL-JP035 Wightmare
DARK/Undead - Effect/1/300/200
Effect unconfirmed: If this card is in your Graveyard, its name is treated as "Wight". You can activate 1 of the following effects by discarding this card from your hand. ● Return 1 removed from play "Wight" or "Wightmare" to your Graveyard. ● Special Summon 1 removed from play "Madam Wight" or "Wight King" to your field.}


STBL-JP036 Depraved Monk, Ranshin
EARTH/Spellcaster - Effect/4/1800/100
When this card is send from the field to the Graveyard by your opponent, select 1 monster in your opponent's Graveyard and remove it from play.


STBL-JP037 Dark Emperor Dilg
DARK/Spellcaster - Effect/6/2400/1000
When this card is successfully Normal Summoned or Special Summoned, you can remove from play up to 2 cards in your opponent's Graveyard. Also, send cards from the top of your opponent's deck to the Graveyard equal to the number of the removed cards. This card cannot attack during the turn it was Normal Summoned or Special Summoned.


STBL-JP038 Arcanite Magician, the Supreme Wizard
LIGHT/Spellcaster - Fusion - Effect/10/1400/2800
Spellcaster-Type Synchro Monster + Spellcaster-Type Monster
This card can only be Special Summoned from the Extra Deck by Fusion Summon. When this card is successfully Fusion Summoned, place 2 Magic Counter on this card. This card gains 1000 ATK for each Magic Counter placed on it. Once per turn, you can remove 1 Magic Counter from your field to activate 1 of the following effects: ● Select 1 card on the field and destroy it. ● Draw 1 card.


STBL-JP039 Gaiadrake, Knight of Earth and Sky
EARTH/Beast-Warrior - Fusion - Effect/10/3500/2800
"Gaia Knight, Knight of the Earth" + 1 Non-Effect Synchro Monster
This card cannot become the target of Effect monster's effect(s) nore destroyed by effects of Effect Monster.


STBL-JP040 Shooting Star Dragon
WIND/Dragon - Synchro - Effect/10/3300/2500
1 Synchro Tuner + "Stardust Dragon"
You can use each of the following effects once per turn. ● Pick up the top 5 cards of your Deck. During this turn, this card can attack a number of times up to the number of Tuners amongst those cards during the same Battle Phase. Then, return those cards to the Deck and shuffle. ● When an effect that destroys a card(s) on the field is activated, you can negate that effect and destroy it. ● When an opponent's monster declares an attack, you can remove this card from play, and negate that attack. During the End Phase, Special Summon this card removed from play by this effect.
Ultra/Ultimate/Holographic Rare


STBL-JP041 Formula Synchron
LIGHT/Machine - Synchro - Tuner/2/200/1500
1 Tuner + 1 non-Tuner monster
When this card is successfully Synchro Summoned, you can draw 1 card. Also, during your opponent's Main Phase, you can conduct a Synchro Summon using this face-up card you control as a Synchro Material Monster.


STBL-JP042 Scar-Red Nova Dragon
DARK/Dragon - Synchro - Effect/12/3500/3000
2 Tuners + "Red Daemon's Dragon"
This card gains ATK equal to the number of Tuners in your Graveyard x 500. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or Effect Monsters. Also, when an opposing monster declares an attack, you can remove this card from play, and negate that attack. During the End Phase, this card removed from play by this effect is Special Summoned.
Ultra Rare/Ultimate Rare


STBL-JP043 Burei, Karakuri Shogun
EARTH/Machine - Synchro - Effekt/7/2600/1900
Tuner + 1 or more Non-Tuner Machine-Type Monster
When this card is successfully Synchro Summoned, you can Special Summon 1 "Karakuri" Monster from your Deck. Once per turn you can select 1 monster on the field, and change its Battle Position.


STBL-JP044 Scrap Twin Dragon
EARTH/Dragon - Synchro - Effect/9/3000/2200
1 "Scrap" Tuner + 1 or more non-Tuner monsters
Once per turn, activate by selecting 1 card you control and 2 cards your opponent controls. Destroy the selected card of yours, and return the selected cards of your opponent's to the hand. When this card is destroyed by your opponent and sent to the Graveyard, select 1 "Scrap" monster in your Graveyard other than a Synchro Monster and Special Summon it.
Ultra/Ultimate Rare


STBL-JP045 Tuning
Normal Magic Card
Add 1 "Synchron" Tuner from your Deck to your hand and shuffle your Deck. Afterwards, send the top card of your Deck to the Graveyard.


STBL-JP046 Stormy Karakuri Castle
Field Magic Card
When a face-up "Karakuri" monster you control selects an opponent's face-up monster as attack target, you can change the Battle Position of that 1 opponent's monster. Also, when this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard and Special Summon it.


STBL-JP047 Golden Gear Device Box
Quick-Play Magic Card
Activate by selecting 1 face-up "Karakuri" monster on the field. Until the End Phase the selected monster gains 500 ATK, and 1500 DEF.


STBL-JP048 Karakuri Disassembly Manual
Continuous Magic Card
Each time a "Karakuri" monster on the field changes its Battle Position, put 1 Karakuri Counter on this card (max. 2). Also, you can send this card on the field to the Graveyard to draw 1 card for each Counter on this card.


STBL-JP049 Scrap Oil Zone
Continuous Magic Card
Activate by selecting 1 "Scrap" monster in your Graveyard. Special Summon it from the Graveyard. Its effect(s) is negated. If this card is removed from the field, that monster is destroyed. When that monster is removed from the field, this card is destroyed. During the turn in which this card is activated, you cannot conduct your Battle Phase.


STBL-JP050 Eleccastle
Field Magic Card
A Monster that attacks an "Elec" monster loses 1000 ATK during Damage Calculation only.


STBL-JP051 Eleccache
Equip Magic Card
Equip only to a Level 3 or lower Thunder-Type monster. The equipped monster gains 800 ATK and has its effect(s) negated. If the equipped monster inflicts Battle Damage to your opponent's Life Points, draw 1 card.


STBL-JP052 Palkion's Scale
Normal Magic Card
Activate only when you control a face-up "Natural" monster. During this turn, your opponent cannot activate Trap Cards.


STBL-JP053 Gaodrake's Mane
Normal Magic Card
Activate by selecting 1 face-up "Natural" monster. Until the selected monster's ATK becomes 3000 and it has its effect(s) negated


STBL-JP054 Crest of the Ice Boundary
Normal Magic Card
Add 1 "Ice Boundary" monster from your Deck to your hand.


STBL-JP055 Mirror of the Ice Boundary
Quick-Play Magic Card
During this turn, you can use the following effects whenever card(s) are removed from play from your hand, field or Graveyard by Effect Monster's effect activated by your opponent.
● If a card(s) is removed from play from your hand, remove from play randomly up to 2 cards in your opponent's hand. ● If a card(s) is removed from play from your field, remove from play up to 2 cards your opponent controls. ● If a card(s) is removed from play from your Graveyard, remove from play up to 2 cards in your opponent's Graveyard.}


STBL-JP056 Core-Chi Ring
Normal Magic Card
{Effect unconfirmed: Reveal 1 "Core-Chimail's Steel Core" in your hand to your opponent. Destroy 1 face-up monster on the field, and inflict 1000 Damage to both players.}


STBL-JP057 Shackles of the Underworld
Equip Magic Card
{Effect unconfirmed: The equipped monster cannot declare an attack, and its ATK and DEF becomes 100. During your Standby Phase, the controller of the equipped monster takes 500 Damage}


STBL-JP058 Axe of Foolishness
Equip Magic Card
{Effect unconfirmed: The equipped monster gains 1000 ATK, and has its effect(s) negated. During your Standby Phase, the controller of the equipped monster takes 500 Damage.}


STBL-JP059 Cursed Charm
Equip Magic Card
{Effect unconfirmed: When this card is send to the Graveyard as a result of the equipped monster being destroyed, the controller of the equipped monster takes Damage equal to the original DEF of the monster that was equipped with this card sent to the Graveyard.}


STBL-JP060 Soul-Destroying Tokkosho
Equip Magic Card
{Effect unconfirmed: When the equipped monster inflicts Battle Damage to your opponent's Life Points, you can select 2 monster in your opponent's Graveyard and remove them from play.}


STBL-JP061 Heat Wave
Normal Magic Card
{Effect unconfirmed: Activate only during Main Phase 1. Until your next Standby Phase, neither player can Normal Summon or Special Summon Effect Monster.}


STBL-JP062 Stranger's Compensation
Normal Magic Card
Activate by sending 1 face-up Non-Effect Monster you control to the Graveyard. Draw 2 cards.


STBL-JP063 D2 Shield
Normal Trap Card
{Effect unconfirmed: Activate by selecting 1 face-up Defense Position monster you control. The DEF of the selected monster becomes twice its original DEF.}


STBL-JP064 Screen of Red
Continuous Trap Card
While this card is on the field, your opponent's monsters cannot declare an attack. This card's controller pays 1000 Life Points during each of their End Phases. If at this time 1000 Life Points cannot be paid, this card is destroyed. If "Red Daemon's Dragon" is face-up on the field, you can destroy this card, select 1 Level 1 Tuner in your Graveyard, and Special Summon it.


STBL-JP065 Black Back
Normal Trap Card
Activate only during your turn. Select 1 "Black Feather" monster with 2000 or less ATK in your Graveyard and Special Summon it. During the turn in which this card is activated, you cannot Normal Summon or Set monsters.


STBL-JP066 Defender's Cross
Normal Trap Card
{Effect unconfirmed: This card can only be activated during the Battle Phase. Change the Battle Position of 1 face-up Defense Position monster your opponent controls to Attack Position, and negate that monster's effect until the End Phase.}


STBL-JP067 Gravitational Collapse
Counter Trap Card
{Effect unconfirmed: Activate only by Releasing 1 Synchro Monster you control. Negate the Normal Summon, Flip Summon or Special Summon of an opponent's monster and destroy it. Until the End Phase of this turn, your opponent cannot Normal Summon, Flip Summon or Special Summon monsters.}


STBL-JP068 Black Feather - Mine
Normal Trap Card
When this Set card is destroyed by an opponent's card effect, if you control a face-up "Black Feather" monster, inflict 1000 damage to your opponent, and draw 1 card.


STBL-JP069 Star Eclipse - Level Claim
Normal Trap Card
Activate when a Synchro Monster is Special Summoned by selecting that 1 monster.
Special Summon 1 "Star Eclipse Token" (Spellcaster-Type/DARK/Level 1/0 ATK/0DEF) to your field. The Level of this token becomes equal to the Level of the selected monster, and the selected monster's Level becomes 1.


STBL-JP070 Half Counter
Normal Trap Card
{Effect unconfirmed: Activate only during Damage Calculation when a monster you control is attacked. The attacked monster gains ATK equal to half the original ATK of the attacking monster until the End Phase.}


STBL-JP071 Karakuri Residence
Normal Trap Card
Activate only when the Battle Position of a face-up "Karakuri" monster you control is changed. Select 1 card on the field and destroy it.


STBL-JP072 Timed Karakuri Bomb
Normal Trap Card
Activate only when a face-up Defense Position "Karakuri" monster is selected as an attack target. Destroy all face-up monster your opponent controls.


STBL-JP073 Scrap Crash
Normal Trap Card
Activate when a "Scrap" monster you control is destroyed and sent to the Graveyard. Destroy all face-up Magic and Trap Cards on the field.


STBL-JP074 Eleckeeper
Normal Trap Card
Activate by selecting 1 Level 4 or lower "Elec" monster in your Graveyard. Special Summon the selected monster from the Graveyard. The Monster Special Summoned by this effect is destroyed during the End Phase of this turn.


STBL-JP075 Extrio's Tusk
Counter Trap Card
{Effect unconfirmed:Activate only if you control a face-up "Natural" monster. Negate the activation of an opponent's Magic or Trap card and destroy it. Afterwards, send 1 card from your hand to the Graveyard.}


STBL-JP076 Vanity Space
Continuous Trap Card
While this card is on the field, neither player can Special Summon monsters. When a card is send from the deck or the field to your Graveyard, destroy this card.


STBL-JP077 Different Dimension Ground
Normal Trap Card
During this turn, monster that are send to the Graveyard are removed from play instead.


STBL-JP078 Ability-Absorbing Stone
Continuous Trap Card
Each time the effect of a monster activates, place 1 Magic Stone Counter on this card (max. 2 ). If there are 2 Magic Stone Counter on this card, the effects of face-up monsters on the field cannot be activated and are negated .During the End Phase, remove all Magic Stone Counter on this card.


STBL-JP079 Tyrant's Coercion
Continuous Trap Card
Activate by Releasing 1 face-up monster you control. While this card is on the field, face-up monsters on the field you are the original owner of are unaffected by effects of other Trap Cards.


STBL-JP080 Large Traphole
Normal Trap Card
Activate only when your opponent successfully Special Summons 2 or more monsters. Send all those monsters to the Graveyard. Also, send all monster with the same name as those monster in your opponent's hand or deck to the Graveyard.
Comentários
1 Comentários

Um comentário:

  1. Esse novo pack com exceçao das cartas usadas pelo yusei,jack e crow ta mais focado nos archetipos mais recentes e os lançados nesse pack.
    Mas continuo na esperança de ver mais um duelo do leo pra que eu possa ver mais cartas pra morph e power tool em packs novos.So me contento com os naturias um archetipo que gosto muito.

    ResponderExcluir